Cyber Dragon: Rush! Deck Breakdown

Main Deck

 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.

 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.

UR Rarity
Cyber Dragon
UR Rarity
Cyber Dragon
UR Rarity
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] None [EFFECT] None

 Rarity
Cyber End Dragon
 Rarity
Cyber End Dragon
 Rarity
Cyber End Dragon
LIGHT 10
Cyber End Dragon
  • ATK:

  • 4000

  • DEF:

  • 2800


"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

 Rarity
Cyber Processor
 Rarity
Cyber Processor
 Rarity
Cyber Processor
LIGHT 5
Cyber Processor
  • ATK:

  • 1500

  • DEF:

  • 1600


If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.

 Rarity
Cyber Rush Dragon
 Rarity
Cyber Rush Dragon
 Rarity
Cyber Rush Dragon
LIGHT 8
Cyber Rush Dragon
  • ATK:

  • 2800

  • DEF:

  • 2100


"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.

 Rarity
Cyber Serpent
 Rarity
Cyber Serpent
 Rarity
Cyber Serpent
LIGHT 1
Cyber Serpent
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] You have another face-up LIGHT Attribute Machine Type monster on your field. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if you sent 2 or more LIGHT Attribute Machine Type monsters to the Graveyard by this effect, draw 1 card.

 Rarity
Cyber Tactical Dragon
 Rarity
Cyber Tactical Dragon
 Rarity
Cyber Tactical Dragon
LIGHT 9
Cyber Tactical Dragon
  • ATK:

  • 3200

  • DEF:

  • 2100


"Cyber Assault Dragon" + "Cyber Dragon" [REQUIREMENT] Shuffle 2 LIGHT Attribute Machine Type monsters from your Graveyard into the Deck. [EFFECT] Destroy up to 2 face-up monsters on your opponent's field, whose total ATK is less than or equal to this card's.

 Rarity
Cyber Twin Dragon
 Rarity
Cyber Twin Dragon
 Rarity
Cyber Twin Dragon
LIGHT 8
Cyber Twin Dragon
  • ATK:

  • 2800

  • DEF:

  • 2100


"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] This card can attack twice per turn.

SR Rarity
Proto-Cyber Dragon
SR Rarity
Proto-Cyber Dragon
SR Rarity
Proto-Cyber Dragon
LIGHT 3
Proto-Cyber Dragon
  • ATK:

  • 1100

  • DEF:

  • 600


[REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Cyber Dragon".

R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

     Rarity
    Curse of the Rising Light
     Rarity
    Curse of the Rising Light
     Rarity
    Curse of the Rising Light
    Spell Normal
    Curse of the Rising Light

      [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

      R Rarity
      Fusion
      R Rarity
      Fusion
      R Rarity
      Fusion
      Spell Normal
      Fusion

        [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.

          Popular Skills

          Cybernetic Combat Customization: 100%
          Cybernetic Combat Customization

          Need 29 UR

           Rarity
          Ultimate Flag Beast Boltricorn1 card
           Rarity
          Cyber Assault Dragon3 card
          UR Rarity
          Cyber Dragon3 card
           Rarity
          Cyber End Dragon1 card
           Rarity
          Cyber Processor3 card
           Rarity
          Cyber Rush Dragon1 card
           Rarity
          Cyber Serpent3 card
           Rarity
          Cyber Tactical Dragon2 card
           Rarity
          Cyber Twin Dragon3 card
           Rarity
          Imaginary Reactor3 card
           Rarity
          Twin-Barrel Dragon1 card
           Rarity
          Curse of the Rising Light3 card
          UR Rarity
          Monster Reincarnation1 card
           Rarity
          Compulsory Evacuation Device1 card

          Main: 37

           Rarity
           Rarity
          1 cardUltimate Flag Beast Boltricorn
           Rarity
           Rarity
          1 cardUltimate Flag Beast Boltricorn
          Ultimate Flag Beast Boltricorn
          LIGHT 3
          Ultimate Flag Beast Boltricorn
          • ATK:

          • 1200

          • DEF:

          • 200


          [REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


           Rarity
          R Rarity
          1 cardAssault Cannon
           Rarity
          R Rarity
          1 cardAssault Cannon
          Assault Cannon
          LIGHT 3
          Assault Cannon
          • ATK:

          • 1200

          • DEF:

          • 600


          [REQUIREMENT] If you have 3 face-up Machine Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK/DEF until the end of this turn.


           Rarity
           Rarity
          3 cardCyber Assault Dragon
           Rarity
           Rarity
          3 cardCyber Assault Dragon
          Cyber Assault Dragon
          LIGHT 8
          Cyber Assault Dragon
          • ATK:

          • 2400

          • DEF:

          • 1800


          You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] Place 1 "Cyber Dragon" from your Graveyard on top of your Deck. [EFFECT] Destroy 1 face-up Level 8 or lower monster with 2400 or more ATK on your opponent's field.


           Rarity
          UR Rarity
          3 cardCyber Dragon
           Rarity
          UR Rarity
          3 cardCyber Dragon
          Cyber Dragon
          LIGHT 5
          Cyber Dragon
          • ATK:

          • 2100

          • DEF:

          • 1600


          If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] None [EFFECT] None


           Rarity
           Rarity
          1 cardCyber End Dragon
           Rarity
           Rarity
          1 cardCyber End Dragon
          Cyber End Dragon
          LIGHT 10
          Cyber End Dragon
          • ATK:

          • 4000

          • DEF:

          • 2800


          "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


           Rarity
           Rarity
          3 cardCyber Processor
           Rarity
           Rarity
          3 cardCyber Processor
          Cyber Processor
          LIGHT 5
          Cyber Processor
          • ATK:

          • 1500

          • DEF:

          • 1600


          If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.


           Rarity
           Rarity
          1 cardCyber Rush Dragon
           Rarity
           Rarity
          1 cardCyber Rush Dragon
          Cyber Rush Dragon
          LIGHT 8
          Cyber Rush Dragon
          • ATK:

          • 2800

          • DEF:

          • 2100


          "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.


           Rarity
           Rarity
          3 cardCyber Serpent
           Rarity
           Rarity
          3 cardCyber Serpent
          Cyber Serpent
          LIGHT 1
          Cyber Serpent
          • ATK:

          • 0

          • DEF:

          • 0


          [REQUIREMENT] You have another face-up LIGHT Attribute Machine Type monster on your field. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if you sent 2 or more LIGHT Attribute Machine Type monsters to the Graveyard by this effect, draw 1 card.


           Rarity
           Rarity
          2 cardCyber Tactical Dragon
           Rarity
           Rarity
          2 cardCyber Tactical Dragon
          Cyber Tactical Dragon
          LIGHT 9
          Cyber Tactical Dragon
          • ATK:

          • 3200

          • DEF:

          • 2100


          "Cyber Assault Dragon" + "Cyber Dragon" [REQUIREMENT] Shuffle 2 LIGHT Attribute Machine Type monsters from your Graveyard into the Deck. [EFFECT] Destroy up to 2 face-up monsters on your opponent's field, whose total ATK is less than or equal to this card's.


           Rarity
           Rarity
          3 cardCyber Twin Dragon
           Rarity
           Rarity
          3 cardCyber Twin Dragon
          Cyber Twin Dragon
          LIGHT 8
          Cyber Twin Dragon
          • ATK:

          • 2800

          • DEF:

          • 2100


          "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] This card can attack twice per turn.


           Rarity
           Rarity
          3 cardImaginary Reactor
           Rarity
           Rarity
          3 cardImaginary Reactor
          Imaginary Reactor
          LIGHT 1
          Imaginary Reactor
          • ATK:

          • 500

          • DEF:

          • 500


          [REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.


           Rarity
          SR Rarity
          3 cardProto-Cyber Dragon
           Rarity
          SR Rarity
          3 cardProto-Cyber Dragon
          Proto-Cyber Dragon
          LIGHT 3
          Proto-Cyber Dragon
          • ATK:

          • 1100

          • DEF:

          • 600


          [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Cyber Dragon".


           Rarity
           Rarity
          1 cardTwin-Barrel Dragon
           Rarity
           Rarity
          1 cardTwin-Barrel Dragon
          Twin-Barrel Dragon
          DARK 4
          Twin-Barrel Dragon
          • ATK:

          • 1700

          • DEF:

          • 200


          [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card. [EFFECT] Choose 1 card on your opponent's field, and toss a coin twice. If both of the results are heads, destroy that card.


           Rarity
          R Rarity
          3 cardBarrage of Steel
           Rarity
          R Rarity
          3 cardBarrage of Steel
          Barrage of Steel
          Spell Normal
          Barrage of Steel

            [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


             Rarity
             Rarity
            3 cardCurse of the Rising Light
             Rarity
             Rarity
            3 cardCurse of the Rising Light
            Curse of the Rising Light
            Spell Normal
            Curse of the Rising Light

              [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


               Rarity
              R Rarity
              1 cardFusion
               Rarity
              R Rarity
              1 cardFusion
              Fusion
              Spell Normal
              Fusion

                [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


                 Rarity
                UR Rarity
                1 cardMonster Reincarnation
                 Rarity
                UR Rarity
                1 cardMonster Reincarnation
                Monster Reincarnation
                Spell Normal
                Monster Reincarnation

                  [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


                   Rarity
                   Rarity
                  1 cardCompulsory Evacuation Device
                   Rarity
                   Rarity
                  1 cardCompulsory Evacuation Device
                  Compulsory Evacuation Device
                  Trap Normal
                  Compulsory Evacuation Device

                    [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


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                    Cyber Dragon: Rush!
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